Ling Han
I have been passionate about animation since childhood, but I never thought it could be a viable career option. During my undergraduate studies in printmaking, I began questioning whether it was the right path for me. It wasn't until my roommate introduced me to 3Dmax that I discovered my true calling. After creating a few pieces, I realized that animation was my true passion. I spent the next two years self-teaching different kinds of CG software and landed my first job as a rigger. However, after a year, I knew that I really wanted to be an animator. To pursue my dream, I decided to come to the US to learn character animation professionally. I feel very fortunate to have had the opportunity to work for major companies in the animation and game industry, such as EA and Disney. The journey has been both rewarding and exciting, and I am proud of what I have learned and contributed to the industry.